I'm glad to announce that I'm back with another CG-related video.
It's not a tutorial, however. It's a screen-capture of me creating a room for a class I'm taking at school.The footage does obviously not depict the entire process, but it is a fair part of it.
As you can see in the video, I also started assigning material mock-ups. Those mock-ups make it a lot easier to adjust materials on the fly without having to go back and forth between the material editor and the scene just to change selections.
I had a little problem with getting my head around the shape of the keyhole at first, which is why I probably spent a lot more time on it than I should have, but nevertheless, I'm okay with the final result (which I'm also going to post below).
All of the content that went into this project is my original work.
Textures were either hand-painted(for example the blackboard) or photographed on-site(floor). The entire modeling and lighting solution was done by me.Lighting the scene in VRay was a real pleasure, thanks to how quickly the VRay Sun and its Skylight portals can be set up to create immersive and satisfying results. (the lights in this scene could probably have used some tweaking, but it was certainly good enough for school)
Here's a video of me painting some textures in Photoshop.
I'm using a Wacom Bamboo which happens to be a blessing from heaven ;)
And here's the final scene from two different perspectives.
These were originally quite high-res (3840x2160), but for the sake of this post, I had to resize them.
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The high-res version of the second render may be found here
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